


As certain players advanced in the beta, they were able to unlock other maps. During this beta, players were able to play in the Backyard Battleground, and they took on the modes, Gardens & Graveyards and Herbal Assault on the Seeds of Time and Moon Base Z maps. The beta ran from January 14 to January 18. On Januthe company announced there was going to be a beta for the game that would be available to anyone on the Xbox One and the PS4. On Decemyet another teaser trailer was showed off which debuted a new solo mode, as well as other character variants that were being brought over from the original game. The release date was announced as Februand the platforms were announced as the PS4, the Xbox One and the PC. During this teaser trailer, the official release date, as well as the platforms for the game were announced. This particular feature was reminiscent of the Titanfall mechs and will be playable in the new PvZ game. In November of 2015, the game got yet another new teaser trailer where it showed off the Mech Z. On October 29, 2015, the two companies showed off more of the game, including variant characters brought over from the original game. EA and PopCap offered a demo of the game at Gamescom 2015. On Augyet another trailer debuted for the game that showed off a number of new plant classes as well as a new map, Moon Base Z. On July 8, Electronic Arts and Popcap showed off more of the game with a brand new trailer that showed more of the game, as well as a splitscreen functionality and a new map called Seeds of Time. This announcement showed off a couple of new zombie classes as well as a new gameplay mode called Graveyard Ops. GW2's clearly defined class roles and their sprinkling of upgrades arguably make it the deeper shooter, but if you're coming to it from Battlefield 4 or Siege, it can appear to be a dumb bunfight.Plants vs Zombies: Garden Warfare 2 was officially announced on Jwith a new gameplay trailer. It actually has a similar flavour to Star Wars Battlefront: respawns are quick and most problems are solved by throwing a tidal wave of expendable bodies at it. As admirable as it is to zig against the military shooters' zag, it's undeniable that replacing the precise sting of lead with broad cartoon splat of a pea or other comedy props just won't gel with some digital veterans. Of course, no amount of dressing, not even with PopCap's Pixar-esque sheen, can carry mediocre action. After a year of the likes of Battlefront and Rainbow Six Siege offering vanilla packages around sound multiplayer action, GW2 certainly feels more substantial. This is before you factor in missions overlaid on day-to-day play (get X kills with a certain hero, etc), or tackle a story mode built from bot-filled matches or simply explore the hubworld that brings all the options together in a living, albeit wartorn, menu screen. Everything you do, from slogging out a half-hour Herbal Assault victory to beheading a lone zombie stumbling around the hubworld, edges you towards another tick on GW2's ludicrous checklist. Zombies, previously the more conservative of the two sides, get a dose of variety from the whirlwind fists of Super Brainz and a tiny Imp who pathetically nips at health bars as he charges up a devastating mech.Ĭrucially, it's a sense of progression that was missing in GW1. Citron's ability to roll in a defensive peel shell is more useful in objective-led modes and so a bit weedy on the defensive line, but he gets a pass for being a bounty hunter orange from the future. In Kernal Corn, the plants get a great projectile character, rattling off five-a-day yellow death, while Rose holds the line with a time-slowing gas and goat-morphing magic (not an instant win as said billy can then headbutt you). New characters play into the armies' diversified roles. The downside is tying consumable AI soldiers and turrets to stickers – both add greatly to match complexity, so it's a shame they run out so quickly. Good news: real money isn't involved and coins flow freely – you can buy a new hero every 90 minutes. Fighting earns coins, coins buy stickers granting support items, cosmetic goods and new heroes.
